Description

In Splash students can create objects from object properties like mass, volume, and density, and drop these objects in a tube filled with a fluid. In some phases students can choose the density of the fluid themselves, allowing them to discover the interaction between object properties and fluid density.  In other phases students can measure the amount of fluid displaced by the object and discover about Archimedes’ Principle.

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Rating: 4 - 3 votes

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In the group of the best simulations for research learning.