Online labs provide your students with the possibility to conduct scientific experiments in an online environment. Remotely-operated labs (remote labs) offer an opportunity to experiment with real equipment from remote locations. Virtual labs simulate the scientific equipment. Data sets present data from already performed lab experiments. Please use the filters on the right to find appropriate online labs for your class. Labs can be combined with dedicated Apps to create Inquiry Learning Spaces (ILSs).
This lab allows the user to visualise the gravitational force that two objects exert on each other. It is possible to change properties of the objects in order to see how that changes the gravitational force between them.
In Splash students can create objects from object properties like mass, volume, and density, and drop these objects in a tube filled with a fluid.
A drawing-based learning environment for the gears domain. The primary aims of the lab are: Let students to explore the ways in which gears and chains transmit motion.
You will see that there is a difference between reality and theory.
Explore the forces at work when pulling against a cart,and pushing a refrigerator, crate, or person. Create an applied force and see how it makes objects move. Change friction and see how it affects the motion of objects.Aims of the lab:
Watch a string vibrate in slow motion. Wiggle the end of the string and make waves, or adjust the frequency and amplitude of an oscillator. Adjust the damping and tension. The end can be fixed, loose, or open.Primary aims of the lab:
Why do objects like wood float in water? Does it depend on size? Create a custom object to explore the effects of mass and volume on density. Can you discover the relationship? Use the scale to measure the mass of an object, then hold the object under water to measure its volume.
Why does a balloon stick to your sweater? Rub a balloon on a sweater, then let go of the balloon and it flies over and sticks to the sweater. View the charges in the sweater, balloons, and the wall.
A computer interactive developed for the Microcosm exhibition at CERN introducing the workings of a particle accelerator like the Large Hadron Collider. Users of the interactive discover how, for example, protons are accelerated using electromagnetic fields.