Online labs provide your students with the possibility to conduct scientific experiments in an online environment. Remotely-operated labs (remote labs) offer an opportunity to experiment with real equipment from remote locations. Virtual labs simulate the scientific equipment. Data sets present data from already performed lab experiments. Please use the filters on the right to find appropriate online labs for your class. Labs can be combined with dedicated Apps to create Inquiry Learning Spaces (ILSs).

If you are looking for online labs especially suitable for the curricula of Benin, Kenya or Nigeria, please visit our Collections page.

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This HTML5 app shows the motion of a projectile. You can vary (within certain limits) the values of initial height, initial speed, angle of inclination, mass and gravitational acceleration. The effect of air resistance is neglected.

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*to be added by author*

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This environment has been created to allow students to look at how the size of pipes affects the speed and pressure of the fluid moving through the pipe. 

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This lab is designed to have students investigate the equilibrium location of a piston that is separating two fluids in a u-tube. 

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This lab is designed to allow students to explore the relationship between the pressure below a fluid and your depth in the fluid. Students will pilot a sub to different location, stop the sub and then take data. Hitting the walls will send the sub back to its starting location. 

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This HTML 5 app demonstrates the Lorentz force, exerted on a current-carrying conductor swing in the magnetic field of a horseshoe magnet.

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This lab is designed to help students visualize the formation of beats and the relationship between the number of beats per second and the beat frequency heard by the observer. 

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This is an updated version of an existing lab. It includes some theoretical background information and the lab which simulates MacArthur & Wilson's 1963 Island Biogeography Equilibrium paper.

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This lab will let you create position vs. time graphs for Eileen's boat moving at a nearly constant speed. You will determine some of the parameters of the situation and then collect data for the motion of the boat in the river. You will then graph the data to determine the speed of the boat.

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With this online laboratory client, the user can perform experiments in three different subdomains of electronics: Digital oscillators, reflexion in transmission lines and analog filters.

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The aim of this lab is to study the comparative cleaning capacity of a sample of soap in soft and hard water.Learning Outcomes

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This simulation allows to experiment with a simple pendulum changing it's length and initial angle and view the results.

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This lab was designed to allow students to look at the maximum speed an object can obtain when it is electrically repelled by a like charge.

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The objective of the lab is to determine the density of a solid (which is denser than water) by using a spring balance and a measuring cylinder.Learning outcomes

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A single mass attached to a spring, which is connected to a wall. An example of a simple linear oscillator. 

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A model to account for the increase in pressure as you pump air into a container. The meter counts the collisions of the animated particles on the inside of the box.

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This lab was designed to have students test the factors that affect the acceleration of a metal bar that is carrying a current through a magnetic field. 

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  This simulation visualizes radiation of black body. Changing the temperature students can see different wavelength graphs.

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Projectile motion is a form of motion in which an object or particle i.e. called a projectile is thrown near the Earth's surface, and it moves along a curved path under the action of gravity only. The simulation visualizes this motion and helps to understand this phenomemon. 

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This is an online planetarium. It allows students to observe planets, constellations and deep sky objects on a chosen day.

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This remote laboratory consists of a Lego Mindstorms NXT brick with two Lego DC motors. Main lab interface will show motors on realtime camera stream, whereas in console, user can see current data in next format:

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  This simulation visualizes the motion of an object caused by emf. Changing parameters, such as mass, velocity, resistance and other, students can see different graphs from time.

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This is a simulation of a simple pendulum. Changing various parameters such as mass, length, damping or gravity, students can explore the effects on the pendulum's motion.

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When solving physics problems, it is often helpful to replace one force by a combination of two forces with given directions. Of course, these two forces must be equivalent to the given one. This means that their vector sum must agree with the given force.

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This lab will let you create position vs. time graphs for Allie's Drag Racer as it rushes down the 400 m track. You will be able to change some of the parameters of the situation and then collect data for the motion of the racer down the track.

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This lab is designed to have students investigate the amount of energy lost by a ball when it bounces. Students will change the starting height of the ball and see how this affects the amount of energy lost and the percent of the original energy lost. 

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Newton's imaginary cannon is on a high mountain, and fires a cannonball above the atmosphere. This simulation illustrates that the motion of an cannonball near the Earth and the circling motion of the Moon around the Earth are different aspects of the same thing.

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Experiment with an electronics kit! Build circuits with batteries, resistors, light bulbs, and switches.

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This lab is designed to help students visualize the combination waves that are formed when two waves overlap. 

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This lab was designed to allow students to look at the closest distance that you can get between two particles when one of the particles is fired at the other from a certain distance at a certain speed. 

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This lab was designed to allow students to look at the electric field and the electric potential in the region around a charged object. 

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This lab will allow students to investigate the relationships that govern the frequency of oscillation for a mass on a spring. 

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This simulation shows 2 balls on a roller coaster track. The 2 balls are connected by a spring.

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Physics-based simulation of a vibrating pendulum with a pivot point is shaking rapidly up and down. Surprisingly, the position with the pendulum being vertically upright is stable, so this is also known as the inverted pendulum.

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A model of the sodium thiosulphate and hydrochloric acid investigation. It might help some students understand what is going on.

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This simulation shows a single mass on a spring, which is connected to a wall. This is an example of a simple linear oscillator.You can change mass, spring stiffness, and friction (damping). You can drag the mass with your mouse to change the starting position.

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This lab was designed to have students practice the Atwood lab prior to doing it for real. Students can adjust the masses and the planet and then collect position vs. time data and velocity vs. time data.

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*to be added by the author*

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Designed to allow students to access higher evaluation marks by demonstrating an improved measurement method.

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This lab is designed to help students visualize the progress of a wave down a string and the way the wave pulse reflects from different boundaries. 

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This simulations demonstrates conservation of momentum and energy using a series of swinging spheres.

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This applet shows how atomic velocities cause the Brownian Motion of a dust particle. In one panel a small ball jitters. In the next, we see that it jitters because many smaller balls bat it rapidly about.

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 This lab helps to better understand the following phenomena:Interaction PotentialAtomic BondingVan der Waals Force

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Explore how a capacitor works! Change the size of the plates and the distance between them. Change the voltage and see charges build up on the plates. View the electric field, and measure the voltage.

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The objective of the simulation is to prepare a mixture and a compound using iron filings and sulphur powder and distinguish between these on the basis of:

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The top of a spring pendulum (red circle) is moved to and from - for example by hand; this motion is assumed as harmonic, which means that it is possible to describe the motion by a cosine function.

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Blast a car out of a cannon, and challenge yourself to hit a target! Learn about projectile motion by firing various objects. Set parameters such as angle, initial speed, and mass. Explore vector representations, and add air resistance to investigate the factors that influence drag.

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Two masses are connected by springs to a wall.  The graphs produced are called Lissajous curves and are generated by simple sine and cosine functions.

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This app helps to understand the waving motion of a string through Newton's laws if you think about a little bit of it, and the force on it at any instant as the imbalance of the tensions tugging at the two ends.

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This physics-based simulation shows a rigid body attached to a curved "roller coaster" path. Uses the myPhysicsLab 2D Rigid Body Physics Engine.

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This applet describes a single atom gas moving in one dimension. It accelerates or decelerates only through classical collisions with the moving piston on its container. This helps to explain why the gas gets warm when it is compressed and cool when expanded.

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This simulation shows two objects connected by springs and suspended from an anchor point. The objects are able to move in 2 dimensions and gravity operates. The anchor point is moveable.

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 This simulation visualizes motion of billiard balls. Students can explore this motion, changing differnt parameters, such as speed, number of balls, damping etc.

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Explore what happens when a force is exerted on a tire material. There are many different types of materials. Each material has a particular molecular structure, which is responsible for the material's mechanical properties.

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  This simulation demonstrates the relationship between the number of molucules of a gas and the volume they occupy.

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 A clock bouncing light between two mirrors is animated, to show vividly why taking the speed of light the same in all inertial frames leads inevitably to time dilation.  

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This simulation shows a chain of springs and masses with fixed attachment points. The fixed attachment points are moveable by the user, and the right attachment point can be removed entirely.

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 This lab helps to observe the phenomenon of the electromagnetic induction. 

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This simulation visualizes a molecular structure of plastic. Each material has a particular molecular structure, which is responsible for the material's mechanical properties.

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The objective of this simulation is to study decomposition reactions.Learning Outcomes

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This simulation uses the 2D Rigid Body Physics Engine to show objects colliding and pushing against each other.

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  This app visualizes the motion of a simple pendulum. Changing such parameters as a mass, a lenght, damping or gravity, students can explore how the motion is affected.

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  This simulation combines oscillation of a simple pendulum and a spring. Changing such paramenters as mass, lenght, damping or starting angle, students can explore the motion of the system. 

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This is a physics-based simulation of a pendulum clock, which uses the 2D Rigid Body Physics Engine.Students can change such parameters as gravity, damping, elasticity or pendulum length and observe the effect.

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This simulation shows two blocks moving along a track and colliding with each other and the walls. One spring is attached to the wall with a spring. Try changing the mass of the blocks to see if the collisions happen correctly.

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Build coin expressions, then exchange them for variable expressions. Simplify and evaluate expressions until you are ready to test your understanding of equivalent expressions in the game!Sample Learning Goals·        Simplify expressions by combining like-terms

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Explore how heating and cooling iron, brick, water, and olive oil adds or removes energy. See how energy is transferred between objects. Build your own system, with energy sources, changers, and users. Track and visualize how energy flows and changes through your system.

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This is a demonstration of a pile of objects falling into a corner using the 2D Rigid Body Physics Engine.

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This lab demonstrates oscillation of an object at the horizontal spring. Changing parameters students can get different graphs of energy, accelearion, velocity and object position.

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This simulation shows two masses connected by a spring and free to move in two dimensions.

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This simulation explores using small stiff springs to do collision handling.

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The rate of heat flow between two objects is proportional to their difference in temperature. One experiences this every day, with stoves, outdoor weather and touching things. If you touch something that’s the same temperature as your hand, there’s no heat flow at all.

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Simulation allows students to design a small hydro power station to satisfy needs in electricity of a small village.

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This simulation shows two springs and masses connected to a wall. The graphs produced are called Lissajous curves and are generated by simple sine and cosine functions.

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This is an interactive simulation showing the variety of shapes that are possible to create with the myPhysicsLab 2D Rigid Body Physics Engine.

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This is a simulation of a double pendulum. For large motions it is a chaotic system, but for small motions it is a simple linear system.

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 In this simulation there is a cart moving along a horizontal track. From the cart a pendulum is suspended. A spring connects the cart to a wall. Friction acts on the cart and on the pendulum.

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 Demonstration of curved objects in the 2D Rigid Body Physics Engine.  It shows objects colliding and pushing each other with contact forces presented.

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This simulation visualizes different eye effects, such as astigmatism, hyperopia and myopia, and how they can be fixed with different types of glass lenses. 

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 This is a physics-based simulation of a double pendulum using the 2D Rigid Body Physics Engine. Students can vary damping, gravity, elasticity and observe the effect on the motion of the pendulum.

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  This simulation visualizes oscillation of a mass on a spring. Changing mass, lenght or damping, students can see the effect on the motion.

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This simulation uses the Rigid Body Physics Engine to show objects colliding in 2 dimensions.

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Physics-based simulation of a chain of several rigid bodies connected by flexible joints, using the 2D Rigid Body Physics Engine.

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This is a physics-based simulation of a double pendulum whose support point is moveable.Students can change the support point and pendulum masses as well as gravity, damping and other parameters.Some experiments to try:

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This simulation uses the Rigid Body Physics Engine to show objects moving in 2 dimensions with various forces applied.

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This is an interactive simulation of a string under tension. Note that the vertical dimension is magnified to be able to see the deflection of the string.

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Physics-based simulation of a trammel of Archimedes, also known as a "do nothing machine" or "do nothing grinder".

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This is a simulation that compares two double pendulum simulations that are run simultaneously. The two simulations being run are:

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This is a physics-based simulation of objects which are mutually attracted under an inverse square gravity law using the 2D Rigid Body Physics Engine.

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This simulation allows students to experiment with the height and the angle of the bars to find the centre of gravity.

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Students can change the pressure and see how it influences the meting point of ice.Learning outcomes·        Students understand the term 'melting point' through this experiment.

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Interactive computer simulations and learning environments like virtual laboratories come out as an excellent alternative to conventional physics laboratories.

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This lab lets a student determine and compare the amount of degradation of two types of plastic: degradable

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Solar module lab provides voltage (V) / current (I) characteristic of the selected solar module.

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This simulation allows students to experiment with vectors and add two vectors. NB: This simulation only works on devices with a touch screen.

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This is an interactive simulation showing objects with mutual gravitational force pulling them together. Uses the myPhysicsLab 2D Rigid Body Physics Engine.

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With this experimental setup, user can observe effects of the first order systems on the RC circuit.Experimental setup is consisted of:-NI6008 DA/AD converters-Serial first order RC circuits with galvanic insolation

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There are two kinds of attractive forces shown in this model: Coulomb forces (the attraction between ions) and Van der Waals forces (an additional attractive force between all atoms).

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Our objective is to establish relationship between weight of a rectangular wooden block lying on a horizontal table and the minimum force required to just move it using a spring balance.Learning OutcomesThe student learns about: